Ghost Adventures

Ghost Adventures – Remington Arms

The Remington Arms factory was once the largest supplier of munitions in the world. During it’s history its had explosions that have killed workers, been the scene of riots where employees have been beaten to death and at least two workers fell into a furnace and were incinerated. The working conditions were less than ideal(clearly no OSHA) which lead to plenty of deaths and terrible working conditions. Lots of former employees and security guards say they see all sorts of activity in the place. Does a place that makes weapons of violence beget violence in the afterlife?

It looks completely run down and as soon as Zak and crew get started Zak almost falls through the floor after coming right to the edge of a bunch of wide slots set into the floor. Not exactly a trip to Disneyland. The place has the usual bumps and bangs. There’s lots of sounds going on, but are those the sounds of spirits or just sounds of the building shifting and settling. It has a lot of machinery in it so all of that could be creaking as it expands and contracts in the night. I wouldn’t be surprised if iron stretching sounded like a moan in the night. Even though the place is abandoned it’s right off a main road so there are plenty of cars and trucks rolling by which could be shaking the place or rattling the works. It’s not isolated so you have plenty of external influences on what you see and hear.

The guys get lots of voices on the recorders, but again, they sound muffled and muted to me. Those are never discernable so I really don’t know what to make of them. One thing that was interesting was a really loud bang, like a gunshot, that was recorded by one camera but not the other. What makes it unusual is that the camera on the first floor didn’t capture it, but the one on the fourth floor did. They both capture a car horn (so we know there traffic right outside the building) but only one gets the shot. I have no idea what that means, but it does strike me as odd.

Remington Arms has a bad history so who knows what’s going on out there. They did get a few things on their recorders but is the place really haunted? That’s hard to say. It certainly has all the makings, but I didn’t see it on this trip. I feel it’s pretty easy to explain away a lot of what they heard as normal sounds of an abandoned building.

Other Articles of Interest:

Ghost Adventures – Baggy pants but cool investigations

There is little doubt Zak went to the William Shatner school of overacting, but his crazy over emphasis, baggy pants and gravity defying hair gives him his own unique charm. But, unlike the couch dwelling Ghost Hunters, Zak’s enthusiasm keeps him constantly moving. He’s ready to jump into that mine shaft or go down the creepy tunnel, even if it does mean Aaron is going to bang his head. Maybe he is a little excitable, but I still enjoy listening to him tell the "dark" history of the place they’re investigating. Plus, it’s better than the underwhelming tone of Ghost Hunters and Ghost Lab. His mannerisms and tone bring the story to life and it builds up excitement for the episode.

Aaron, or as I like to call him, "Shaggy" is one scared pup and half the fun is watching him react to his environment. If you go into a building in the middle of the night that’s supposed to be haunted and full of dark energy, I’m not sure why you get to the point of soiling yourself every time there’s a loud bump or bang near you. It never ceases to amuse me that as they’re all standing in the dark that inevitably Aaron will yell "Oh My God!" and go running across the room like he got a cattle prod in the backside. He then follows it up with, "Dude, I Swear To God!" It’s funny every time!

Speaking of cool investigations I watched the episode at the abandoned Remington factory, the company that makes weapons and munitions. Even in the daylight that place was creepy. The buildings are falling apart, there’s tons of holes in the floor, and not much about the place seems structurally sound any more. And from some of the pictures they showed, it doesn’t look all that different now than when it was in operation. If nothing else you get a glimpse into the working conditions of the day. Perhaps working in a cubicle isn’t so bad after all. :)

Their reliance on "orbs" hitting them in the back of the head or neck, which then causes odd behavior, headaches and in more than one case possession, is really bringing the whole show down. I’m not going to say that orbs of energy don’t exist and Zak and crew can believe in them all they want, but from what I’m seeing those are dust particles. With the night vision cameras everything looks like an orb, especially when you’re trudging through an abandoned building. I’m just not buying that those particles are an explanation of anything. If dust bunnies are ghosts my house is the most location on the planet!

The other drawback is the use of Frank’s box and the other voice database tools they have. I have to say, those seem pretty silly and don’t really bolster their scientific method or credibility. How is a spirit supposed to know what frequency a word is on? Is there some owner’s manual they refer to ahead of time? But again, I’m not tuning in for the scientific aspect (I’m not even sure there is one), I just think the places they go are really interesting.

Even though the show can come across as juvenile at times – the Halloween special certainly had them in hysterics, but at least they had a Halloween special – Zak, Nick and Aaron are still engaging to watch. They get up and move around. They don’t just sit in the corner and hope something comes their way. It’s not perfect by any means, and I don’t think they’ve actually captured a whole lot, but they still have enthusiasm for investigating. A little too quick to say something is paranormal for my tastes, but after three seasons I’m still tuning in and having fun.

Other Articles of Interest:

Ghost Adventures – Ohio Reformatory

It started off as a more middle of the road institution, where inmates could learn a trade and then be released back into society. But as time and overcrowding went on, it took in more violent and troubled inmates. The Ohio Reformatory has a history of violence with inmate riots, death row murders, inmates being driven mad by poor conditions and solitary confinement and even an inmate who set himself on fire. Former guards and prisoners agree violence was a daily occurrence.

But is the place haunted? Many tour guides thing so. They claim to have been touched, had their hair pulled, been pushed, see shadows and hear footsteps. Most of the claims have been by the female guides, but even some men feel they are being intimidated by the inmates.

So what do Zak and crew come up with?

Continue reading

Other Articles of Interest:

Ghost Adventures – Poveglia Island

The team heads out to Poveglia, a location that is literally an island built on the ashes of Plague victims. The island is basically banned to tourists and locals, but beyond that no one wants to actually go near it fearing the island is cursed. Even their guide won’t venture too far in to certain parts.

Once they get inside the activity starts with noises and voices. You can also see a lot of stuff stirring around in the air. Zak says the orbs he’s seeing are just dust, but then turns right around, changes his mind and claims these are energy orbs entering them. His makes this claim right after Nick says the entities should use their energy. Zak also uses this to support his idea of an orb passing in front of the EMF detector. Then they show some slow motion footage. During this you see a pulse of light heading toward them and then hitting them in the neck. How is this anything more than a dust speck hitting them in the dark? Then you see a speck fly across the screen in front of the detector. Again, how is more than just dust? There is the coincidence of a reading as well, but are they truly related? I can’t say what actually happened, I obviously wasn’t there, but I find some fault in their connection of events. Continue reading

Other Articles of Interest:

Recent Comments